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- on exitFrame
- global gva, gvwl, gvwl3, glpictlist, gvpictnum, glhatsude, gvhelpmode, gvhelppoint, gvwborc
- dontPassEvent()
- if gvhelpmode = 1 then
- cursor([84, 85])
- else
- cursor(-1)
- end if
- lfxkeycontrol3()
- if rollOver(21) then
- helphyoujibig("on")
- if (the mouseV > 360) and (the mouseH > 100) and (the mouseH < 540) then
- set lvpoint to findPos(glhatsude, gfxconvertchar(getAt(glpictlist, gvpictnum)))
- if voidp(lvpoint) then
- alert("Hatsude List Not Found" & gfxconvertchar(getAt(glpictlist, gvpictnum)))
- else
- put getAt(glhatsude, lvpoint) into field "SETSUMEI"
- end if
- else
- put " " into field "SETSUMEI"
- end if
- else
- if (the mouseV > 360) and (the mouseH > 100) and (the mouseH < 540) then
- helphyoujibig("on")
- set lvpoint to findPos(glhatsude, gfxconvertchar(getAt(glpictlist, gvpictnum)))
- if voidp(lvpoint) then
- alert("Hatsude List Not Found" & gfxconvertchar(getAt(glpictlist, gvpictnum)))
- else
- put getAt(glhatsude, lvpoint) into field "SETSUMEI"
- end if
- else
- put " " into field "SETSUMEI"
- end if
- if rollOver(18) then
- helphyoujibig("on")
- gfxwaitsec(0.08)
- case gvwl of
- 1:
- set the memberNum of sprite 18 to member 25 of castLib 4
- set gvwl to 2
- 2:
- set the memberNum of sprite 18 to member 26 of castLib 4
- set gvwl to 3
- 3:
- set the memberNum of sprite 18 to member 24 of castLib 4
- set gvwl to 1
- end case
- else
- if rollOver(19) then
- helphyoujibig("on")
- else
- if rollOver(20) then
- helphyoujibig("on")
- else
- if rollOver(16) then
- helphyoujibig("on")
- gfxwaitsec(0.08)
- if gvwborc = 0 then
- case gvwl3 of
- 1:
- set the memberNum of sprite 16 to member 53 of castLib 4
- set gvwl3 to 2
- 2:
- set the memberNum of sprite 16 to member 54 of castLib 4
- set gvwl3 to 3
- 3:
- set the memberNum of sprite 16 to member 55 of castLib 4
- set gvwl3 to 4
- 4:
- set the memberNum of sprite 16 to member 56 of castLib 4
- set gvwl3 to 1
- end case
- else
- case gvwl3 of
- 1:
- set the memberNum of sprite 16 to member 66 of castLib 4
- set gvwl3 to 2
- 2:
- set the memberNum of sprite 16 to member 67 of castLib 4
- set gvwl3 to 3
- 3:
- set the memberNum of sprite 16 to member 68 of castLib 4
- set gvwl3 to 4
- 4:
- set the memberNum of sprite 16 to member 69 of castLib 4
- set gvwl3 to 1
- end case
- end if
- else
- helphyoujibig("Off")
- if the mouseDown then
- set gvhelpmode to 0
- end if
- end if
- end if
- end if
- end if
- end if
- if the visible of window "ägëÂ" = 0 then
- set gvhelpmode to 0
- puppetSprite(46, 0)
- updateStage()
- set the visible of window "ägëÂ" to 0
- set the updateLock to 1
- go("Big3")
- else
- lfxchackwindow()
- set gvhelppoint to "HelpB1"
- lfxhelpmenu()
- go("Big2")
- end if
- end
-